﻿using UnityEngine;
using System.Collections;

public class bean : MonoBehaviour {

    void Start () {
    }
    
    // Update is called once per frame
    void Update () {
        
    }
    
    void OnTriggerEnter2D(Collider2D other)
    {
        Destroy (this.gameObject);
        if (other.name == "player") 
        {
            Utils.score++;
        }
        
    }
}
